The Only After Effects Plugins I Would Actually Pay For in 2026
After 10 years as a motion designer and running an animation studio, I’ve used a lot of plugins. Some save us hours every week. Some we used only twice.
This is my honest breakdown of the tools that are actually worth your money, what they’re good for, when to skip them, and the annoying parts no one mentions. Plus, 3 brand-new 2026 releases to watch.
1. Overlord 2 – Illustrator / Figma / Photoshop to After Effects
This is the easiest recommendation.
Overlord removes the horrible middle part of the workflow. Importing a giant Illustrator file and digging through layers. It sends over editable shapes and text directly into After Effects. Overlord 2 works across Illustrator, Figma, and Photoshop, and the 2026 update made the Figma workflow way smoother.
Best for: Anyone who designs outside of After Effects and animates UI, explainers, or brand work.
Watch for: Text spacing shifts, layer order flips, and complex gradients not transferring 1:1. Always do a clean-up pass after transfer.
My rating: 9.5/10
2. Deep Glow 2 – when you need light to look like light
After Effects’ native glow is technically a glow. Deep Glow actually looks like light.
Better falloff, cinematic tone-mapping, RGB radius controls, lens dirt, multicolor tint, and image-based glow in v2. Essential if you do UI animations, sci-fi graphics, neon screens, light sources and energy effects.
Best for: Light work, glow-heavy motion, tech looks.
Watch for: It’s almost $100 for a glow, it gets overused fast, and we’ve hit black previews and export crashes with it in the studio. If you mostly do flat vector explainers, skip it.
My rating: 9.5/10
3. True Comp Duplicator – for versioning hell
You have 1 main comp with 5 pre-comps inside and 12 nested comps. Client says, “Can we make another version?”
True Comp Duplicator duplicates the entire hierarchy correctly linked, with rename, organize, and expression updates in one click. Perfect for versioning, localization, different aspect ratios, or multiple client variations.
Best for: Everyone doing client work.
Moreover, it’s name-your-own-price for individuals and just works.
My rating: 9.5/10
4. Newton 4 – real 2D physics inside After Effects
Newton is a full 2D physics engine. Objects fall, bounce, collide, and then it bakes the result back as editable keyframes.
If you need to animate 50 objects colliding, this saves hours of manual keyframing.
Best for: Physics-based animation, falling / bouncing / colliding setups.
Watch for: Around $250 and not a daily driver. Grab the trial with export limits first to see if you actually need it.
My rating: 9.5/10
5. Joysticks ‘N Sliders – pose-based animation
Build multiple poses and interpolate between them with a visual joystick or sliders. Great for character heads, faces, and any time multiple properties need to move together.
Best for: Character animation, UI rigs, abstract motion with poses.
Watch for: Heavy rigs with lots of expressions can slow After Effects down, and adding new parts after you rig is clunky.
My rating: 9.5/10
6. Duik Angela – free, open-source character rigging
Ridiculously powerful and completely free. You can rig an entire character with it.
It’s huge, so it feels intimidating if you just need a simple arm up/down. But if you’re serious about character animation in After Effects, this is the one to learn.
Best for: Anyone serious about rigging.
My rating: 9.5/10
7. BadFX – free everyday toolbox
One free panel with easings, stagger, gradients, quick transforms, presets, media assets, and utils. Instead of hunting 40 tiny scripts across 40 sites, it’s all in one place. We use it daily.
Best for: Beginners and pros who want speed.
My rating: 9.5/10
3 New 2026 Tools to Try Out
Not proven essentials yet, but worth watching:
Glasser – liquid glass without the effect stack
Applies editable glass to shape, text, footage or precomp layers, with 4 looks: Frost, Lucid, Onyx and Vapor. Great for modern UI, product animations, and tech branding.
Putty – deformer that fits your artwork
Lattice + cage deformer that reads the layer’s alpha and places the lattice right on the visible pixels. Great for typography, logos, and characters.
Pixion – layer-driven GPU particles
Particle generation and control driven by pixel data like luminance and color from your layers. Lighter and faster than heavier systems like Stardust. Still v1 and not cheap, so trial first.
To continue exploring animation workflows and creative tutorials, subscribe to Kashu Universe on YouTube. For free resources, check out our website, where plenty of helpful materials, guides, and creative tools are available to support and elevate your artistic journey.
Subscribe to our newsletter and never miss free After Effects templates.

